Giants
Types of Giants
Fire Giants
Formoran Giants
Frost Giants
Lesser Giants
Leothoroid Giants
Mountain Giants
Ogres
Shu Ogres
Sky Giants
Stone Giants
Trolls
Examples of Giants
Fire Giant Warrior I
Fire Giant Warrior II
Fire Giant Warrior III
Fire Giant Chieftan
Fire Giant Shaman I
Fire Giant Shaman II
Formoran Giant I
Formoran Giant II
Formoran Giant III
Frost Giant Warrior I
Frost Giant Warrior II
Frost Giant Chief
Frost Giant Shaman I
Frost Giant Shaman II
Lesser Giant I
Lesser Giant II
Leothoroid Giant, Male
Leothoroid Giant, Female
Mountain Giant
Ogre I
Ogre II
Shu Ogre Warrior
Shu Ogre Lord
Shu Ogre Adept
Shu Ogre Mage
Shu Ogre Alchemist
Sky Giant
Giants are humanoids of above-average size. They often use arms and armor as men or elves do and and learns spells. Giants are more likely to have monster powers than other humanoids. The different types of giants are variously allied with good, evil, law, chaos, or have a human tendency to mostly follow their own interests.
Residents of deep places in the earth and the most barren rocky places on the surface, stone giants are lawful, canny, incredible stone workers, and somewhat isolationist. Ranging in appearance from humanoid cliff face to hansome outsized statue stone giants are made of the bones of the earth. Stone giants vary in size from 0-2 but are idetifiable by their incredible density. Stone giants tend not to use weapons or armor because they are too fragile. Some few stone giants are mages and most stone giants learn to throw boulders quite effectively.
The following pages are examples of the various types of giants.
Fire Giant Warrior I(Size 2 humanoid).St 20 Stam 27 Agility 60 Phys. Elu. 66 Cn 20 Hits 27 Bleeding 109 Ment. Elu. 40 In 8 Health 5 Insanity 42 Perc. Int. 50 Ws 10 Luck 30 Dx 16 Ego 12 Magic 26 Impact 5[9] Ag 16 Mind 8 Perception 30 Edge 0[3] Ch 15 Sanity 3 Poison 70 Point 0[3] Bt 5 Shock 110 Fire 19[21] Wp 12 To Hit 39 Asp 7 Stress 34 Magic 2[5] Lk 10 Missle 33 Msp 7 Surprise 53 Necro 2[8] --- Bow 13 Bsp 2 Unconc. 89 112 Spell -2 Csp 0 Knockbk 80 Damage 6 Spirit 0 Ssp 0 Determination 9 Lift 660 Carry 276 Run:10" Mana 3
Disadvantages Cost Ability Rank Roll 20 Giant; terrifying 30 2 levels of growth - -- 40 Enemy, humans 10 Night sight - -- 15 Enemy, other giants 11 +22 to hit - -- 15 Subject to chieftan 12 +4 Asp - -- 15 Greedy for gold, wine, 10 +20 missle to hit - -- mead, and plunder 15 +5 missle speed - -- 15 Overconfident 9 sword, boulder, hammer 1 -- 0 xp 11 +11 fire armor - -- 100 Base --- Asp Dam Len Brk --- 108+112=220 Fist -3 6d6 6 n/a 220 Kick -5 6d6+2 5 n/a Sword -6 3d6+2 10 30 Hammer -8 4d6 8 36 Msp Rng Boulder -4 4d6 -2/1"
A fire giant warrior. This is the low end of the warrior spectrum for fire giants. If you find a fire giant on gaurd duty it probably has statistics like this one.
Edge Point Impact Fire Magic Necro
01-06 Top of Head 3 3 10 22 5 10
07-14 Side of Head 3 3 10 22 5 10
15-20 Face 2 2 8 20 4 6
21-24 Neck 3 3 10 22 5 10
25-30 Collar 3 3 10 22 5 10
31-46 Chest 2 2 8 20 4 6
47-48 Solar Plexus 2 2 8 20 4 6
49-61 Stomach 2 2 8 20 4 6
62-66 Hips 3 3 10 21 5 8
67-68 Crotch 2 2 8 20 4 6
69-73 Upper Arm 2 2 8 20 4 6
74-75 Elbow 3 3 10 22 5 10
76-79 Lower Arm 2 2 8 20 4 6
80-81 Wrist 1 2 8 21 3 8
82-83 Hand 1 2 8 21 3 8
84-85 Fingers 1 2 8 21 3 8
86-91 Upper Leg 2 2 8 20 4 6
92-93 Knee 2 2 8 20 4 6
94-96 Shins 3 3 10 21 5 8
97-98 Ankles 1 2 8 21 3 8
99-00 Feet 1 2 8 21 3 8
-----------------------------------------------------------------
Average: 3 3 9 21 5 8
Penalty: 2
Encumberance: 42
Studded Leather Full Helm 8.00
Leather Hood 4.80
Studded Leather Gorget 1.60
Studded Leather Shirt 19.60
Leather Elbow Gaurd 0.40
Studded Leather Pants 7.20
Studded Leather Bracers 1.60
Leather Gloves 1.20
Studded Leather Shins 1.20
Leather Boots 0.80
-------
Total 46.40
Fire Giant Warrior II(Size 2 humanoid).St 23 Stam 36 Agility 68 Phys. Elu. 78 Cn 22 Hits 33 Bleeding 121 Ment. Elu. 41 In 9 Health 6 Insanity 45 Perc. Int. 53 Ws 12 Luck 30 Dx 18 Ego 12 Magic 30 Impact 7[12] Ag 18 Mind 9 Perception 33 Edge 0[4] Ch 15 Sanity 3 Poison 80 Point 0[5] Bt 5 Shock 124 Fire 20[22] Wp 12 To Hit 42 Asp 9 Stress 36 Magic 2[6] Lk 10 Missle 35 Msp 8 Surprise 58 Necro 2[7] --- Bow 19 Bsp 3 Unconc. 97 136 Spell 0 Csp 0 Knockbk 88 Damage 9 Spirit 1 Ssp 0 Determination 9 Lift 780 Carry 324 Run:11" Mana 3
Disadvantages Cost Ability Rank Roll 20 Giant; terrifying 30 2 levels of growth - -- 40 Enemy, humans 10 Night sight - -- 20 Enemy, other giants 9 +18 to hit - -- 15 Subject to chieftan 12 +4 Asp - -- 15 Greedy for gold, wine, 8 +16 missle to hit - -- mead, and plunder 15 +5 missle speed - -- 20 Overconfident 9 sword, boulder, hammer 1 -- 10 Rep: Tough Guy 11 +11 fire armor - -- 0 xp --- 100 Base 104+136=240 --- Asp Dam Len Brk 240 Fist -3 6d6+3 6 n/a Kick -5 7d6+1 5 n/a Sword -6 3d6+2 10 30 Hammer -8 4d6 8 36 Msp Rng Boulder -4 4d6+2 -2/1"
A fire giant warrior. This is the middle of the warrior spectrum for fire giants. Better stats and with a reputation.
Edge Point Impact Fire Magic Necro
01-06 Top of Head 6 9 13 22 8 6
07-14 Side of Head 6 9 13 22 8 6
15-20 Face 2 2 10 21 4 6
21-24 Neck 6 9 13 22 8 6
25-30 Collar 6 9 13 22 8 6
31-46 Chest 2 2 10 21 4 6
47-48 Solar Plexus 2 2 10 21 4 6
49-61 Stomach 2 2 10 21 4 6
62-66 Hips 3 3 12 22 5 8
67-68 Crotch 2 2 10 21 4 6
69-73 Upper Arm 2 2 10 21 4 6
74-75 Elbow 3 3 12 23 5 10
76-79 Lower Arm 5 8 11 21 7 2
80-81 Wrist 1 2 10 22 3 8
82-83 Hand 1 2 10 22 3 8
84-85 Fingers 1 2 10 22 3 8
86-91 Upper Leg 2 2 10 21 4 6
92-93 Knee 2 2 10 21 4 6
94-96 Shins 3 3 12 22 5 8
97-98 Ankles 1 2 10 22 3 8
99-00 Feet 1 2 10 22 3 8
-----------------------------------------------------------------
Average: 4 5 12 22 6 7
Penalty: 2
Encumberance: 54
Studded Leather Full Helm 8.00
Chain Mail Hood 48.00
Studded Leather Gorget 1.60
Studded Leather Shirt 19.60
Leather Elbow Gaurd 0.40
Studded Leather Pants 7.20
Chain Mail Bracers 8.00
Leather Gloves 1.20
Studded Leather Shins 1.20
Leather Boots 0.80
-------
Total 96.00
Fire Giant Warrior III(Size 2 humanoid).St 24 Stam 39 Agility 77 Phys. Elu. 90 Cn 23 Hits 36 Bleeding 128 Ment. Elu. 44 In 10 Health 6 Insanity 52 Perc. Int. 58 Ws 14 Luck 30 Dx 20 Ego 14 Magic 34 Impact 13 Ag 20 Mind 10 Perception 39 Edge 4 Ch 15 Sanity 3 Poison 87 Point 5 Bt 5 Shock 132 Fire 22 Wp 14 To Hit 29 Asp 5 Stress 42 Magic 7 Lk 10 Missle 25 Msp 4 Surprise 65 Necro 8 --- Bow 25 Bsp 4 Unconc. 103 160 Spell 4 Csp 1 Knockbk 97 Damage 10 Spirit 4 Ssp 0 Determination 10 Lift 834 Carry 342 Run:12" Mana 5
Disadvantages Cost Ability Rank Roll 20 Giant; terrifying 30 2 levels of growth - -- 40 Enemy, humans 10 Night sight - -- 25 Enemy, other giants 9 sword, boulder, hammer - -- 15 Subject to chieftan 10 +10 fire armor - -- 15 Greedy for gold, wine, 15 +30 to hit - -- mead, and plunder 15 +5 Asp - -- 20 Overconfident 12 +24 missle hit - -- 15 Rep: Really Tough Guy 12 +4 Msp - -- 23 xp --- 100 Base 113+160=273 --- Asp Dam Len Brk 273 Fist -3 7d6 6 n/a Kick -5 7d6+2 5 n/a Sword -6 3d6+2 10 30 Hammer -8 4d6 8 36 Msp Rng Boulder -4 4d6+2 -2/1"
A fire giant warrior. This is the high end of the warrior spectrum for fire giants. Good stats and with enough of a reputation to have enemies.
Edge Point Impact Fire Magic Necro
01-06 Top of Head 6 9 14 22 9 7
07-14 Side of Head 6 9 14 22 9 7
15-20 Face 2 2 11 21 5 7
21-24 Neck 8 12 14 22 11 3
25-30 Collar 6 9 14 22 9 7
31-46 Chest 2 2 11 21 5 7
47-48 Solar Plexus 2 2 11 21 5 7
49-61 Stomach 2 2 11 21 5 7
62-66 Hips 3 3 13 22 6 9
67-68 Crotch 2 2 11 21 5 7
69-73 Upper Arm 2 2 11 21 5 7
74-75 Elbow 3 3 13 23 6 11
76-79 Lower Arm 5 8 12 21 8 3
80-81 Wrist 1 2 11 22 4 9
82-83 Hand 1 2 11 22 4 9
84-85 Fingers 1 2 11 22 4 9
86-91 Upper Leg 2 2 11 21 5 7
92-93 Knee 2 2 11 21 5 7
94-96 Shins 3 3 13 22 6 9
97-98 Ankles 1 2 11 22 4 9
99-00 Feet 1 2 11 22 4 9
-----------------------------------------------------------------
Average: 4 5 13 22 7 8
Penalty: 3
Encumberance: 58
Studded Leather Full Helm 8.00
Chain Mail Hood 48.00
Chain Mail Gorget 8.00
Studded Leather Shirt 19.60
Leather Elbow Gaurd 0.40
Studded Leather Pants 7.20
Chain Mail Bracers 8.00
Leather Gloves 1.20
Studded Leather Shins 1.20
Leather Boots 0.80
-------
Total 102.40
Fire Giant Chieftan(Size 2 humanoid).St 25 Stam 43 Agility 92 Phys. Elu. 112 Cn 25 Hits 43 Bleeding 137 Ment. Elu. 45 In 10 Health 7 Insanity 55 Perc. Int. 59 Ws 14 Luck 30 Dx 23 Ego 16 Magic 64 Impact 9[15] Ag 23 Mind 10 Perception 40 Edge 0[8] Ch 15 Sanity 3 Poison 98 Point 0[10] Bt 5 Shock 144 Fire 20[23] Wp 15 To Hit 66 Asp 10 Stress 45 Magic 3[11] Lk 10 Missle 50 Msp 9 Surprise 72 Necro 3[10] --- Bow 34 Bsp 6 Unconc. 112 199 Spell 5 Csp 1 Knockbk 112 Damage 11 Spirit 5 Ssp 1 Determination 12 Lift 888 Carry 366 Run:14" Mana 6
Disadvantages Cost Ability Rank Roll 20 Giant; terrifying 30 2 levels of growth - -- 40 Enemy, humans 10 Night sight - -- 30 Enemy, other tribes 9 sword, boulder, hammer - -- 20 Responsible for tribe 8 +8 fire armor - -- 20 Greedy for gold, wine, 15 +30 to hit - -- mead, plunder, power 12 +4 Asp - -- 15 Paranoid 8 +16 missle hit - -- 15 Rep: Really Tough Guy 9 +3 Msp - -- 0 xp 10 +30 magic save - -- 150 Base --- --- 111+199=310 Asp Dam Len Brk 310 Fist -3 7d6+1 6 n/a Kick -5 7d6+3 5 n/a Sword -6 3d6+2 10 30 Hammer -8 4d6 8 36 Msp Rng Boulder -4 4d6+2 -2/1"
A fire giant chieftan. Unlike his warriors he needs to wory about politics and other tribes trying to kill him off and absorb his tribe. He has awesome stats and good equipment. He may have magic gear if his thralls have enough skill.
Edge Point Impact Fire Magic Necro
01-06 Top of Head 11 11 17 25 13 3
07-14 Side of Head 11 11 17 25 13 3
15-20 Face 8 6 15 24 10 3
21-24 Neck 12 14 18 25 14 3
25-30 Collar 8 12 15 22 11 3
31-46 Chest 5 8 13 21 8 3
47-48 Solar Plexus 5 8 13 21 8 3
49-61 Stomach 5 8 13 21 8 3
62-66 Hips 8 12 15 22 11 3
67-68 Crotch 5 8 13 21 8 3
69-73 Upper Arm 5 8 13 21 8 3
74-75 Elbow 6 9 15 22 9 7
76-79 Lower Arm 8 6 15 24 10 3
80-81 Wrist 5 8 13 21 8 3
82-83 Hand 5 8 13 21 8 3
84-85 Fingers 5 8 13 21 8 3
86-91 Upper Leg 5 8 13 21 8 3
92-93 Knee 5 8 13 21 8 3
94-96 Shins 10 11 20 24 13 3
97-98 Ankles 1 2 12 22 4 9
99-00 Feet 1 2 12 22 4 9
-----------------------------------------------------------------
Average: 8 10 15 23 11 4
Penalty: 5
Encumberance: 112
Plate Armor Great Helm 120.00
Chain Mail Hood 48.00
Chain Mail Gorget 8.00
Chain Mail Shirt 98.00
Studded Leather Elbow Gaurd 0.80
Chain Mail Pants 36.00
Plate Armor Bracers 20.00
Chain Mail Gloves 12.00
Plate Mail Shins 9.00
Leather Boots 0.80
-------
Total 352.60
Fire Giant Shaman I(Size 2 humanoid).St 20 Stam 27 Agility 52 Phys. Elu. 56 Cn 20 Hits 27 Bleeding 118 Ment. Elu. 70 In 20 Health 5 Insanity 87 Perc. Int. 95 Ws 20 Luck 30 Dx 14 Ego 27 Magic 73 Impact 5[9] Ag 14 Mind 27 Perception 77 Edge 0[2] Ch 15 Sanity 5 Poison 78 Point 0[3] Bt 8 Shock 124 Fire 20[23] Wp 20 To Hit 14 Asp 3 Stress 67 Magic 5[7] Lk 10 Missle 8 Msp 1 Surprise 75 Necro 5[13] --- Bow 8 Bsp 1 Unconc. 97 161 Spell 30 Csp 4 Knockbk 72 Damage 6 Spirit 25 Ssp 4 Determination 20 Lift 708 Carry 276 Run:9" Mana 26
Disadvantages Cost Ability Rank Roll 15 Giant; terrifying 30 2 levels of growth - -- 20 Viewed as treasure 10 Magic skill 1 62 by other giant tribes 20 Fire element 3 90 40 Enemy, humans 5 Earth element 3 90 20 Works with and subject 9 Spell specialist 5 85 to chieftan's orders Damage mana shield +25 00 20 Greedy for magical Flame mana shield +25 00 treasure and power Fireball +15 98 15 Paranoid Heat Metal I +20 99 15 Loves wine and mead, Infuse Force +20 99 gold and rich meat 12 +12 fire armor - -- 15 Rep: shaman 10 Night vision - -- 2 xp 5 First aid 3 90 100 Base -- Asp Dam Len --- 101+161=262 Fist -3 6d6 6 262 Kick -5 6d6+2 9
A female fire giant shaman. This writeup is of a fire giant who has learned fire and earth element spells. Infuse force can be used to add dice of damage to a boulder, possibly devistating. She also shields her warriors to let them do well in battle and to permit her to fireball the area containing them if neccesary.
Edge Point Impact Fire Magic Necro
01-06 Top of Head 2 3 10 23 7 14
07-14 Side of Head 2 3 10 23 7 14
15-20 Face 0 0 5 20 5 5
21-24 Neck 3 3 10 23 8 13
25-30 Collar 2 3 10 23 7 14
31-46 Chest 1 2 8 22 6 11
47-48 Solar Plexus 1 2 8 22 6 11
49-61 Stomach 1 2 8 22 6 11
62-66 Hips 2 3 10 23 7 14
67-68 Crotch 1 2 8 22 6 11
69-73 Upper Arm 1 2 8 22 6 11
74-75 Elbow 1 2 8 22 6 11
76-79 Lower Arm 1 2 8 22 6 11
80-81 Wrist 1 2 8 22 6 11
82-83 Hand 1 2 8 22 6 11
84-85 Fingers 1 2 8 22 6 11
86-91 Upper Leg 1 2 8 22 6 11
92-93 Knee 1 2 8 22 6 11
94-96 Shins 2 3 10 23 7 14
97-98 Ankles 1 2 8 22 6 11
99-00 Feet 1 2 8 22 6 11
-----------------------------------------------------------------
Average: 2 3 9 23 7 13
Penalty: 1
Encumberance: 28
Leather Helmet 2.80
Leather Hood 4.80
Studded Leather Gorget 1.60
Leather Shirt 9.80
Leather Pants 3.60
Leather Bracers 0.80
Leather Gloves 1.20
Leather Shins 0.60
Leather Boots 0.80
-------
Total 26.00
Fire Spells Earth Spells
Breathe Smoke(-24)1 Crystallize(-12)3
Call Smoke(-12)1F Damage Manashield(-5)1
Color Fire(-24)1 Detect Gems(-60)2F
Fireball(-12)3F Detect Metal(-60)1F
Firebolt(-6)2F Earth Shape(-12)1
Flame Manashield(-5)1 Hide Gem(-60)2
Heat Metal I(-9)2F Infuse Force(-lots)2
Ignite(-3)1 Mace of Earth(-36)3
Infuse Fire(-lots)3 Stone Shape(-24)2
Mage's Eyes : Fire(-24)1 Summon Coal(-60)3
Smoke(-6)3 Summon Salt(-300)3
Smoke See(-12)2
Sparks(-6)2F
Touch of Fire(-12)3F
Fire Giant Shaman II(Size 2 humanoid).St 18 Stam 22 Agility 58 Phys. Elu. 63 Cn 20 Hits 27 Bleeding 114 Ment. Elu. 76 In 22 Health 5 Insanity 93 Perc. Int. 107 Ws 24 Luck 36 Dx 14 Ego 27 Magic 89 Impact 4[8] Ag 16 Mind 33 Perception 87 Edge 0[2] Ch 15 Sanity 6 Poison 78 Point 0[3] Bt 8 Shock 121 Fire 20[23] Wp 20 To Hit 12 Asp 2 Stress 71 Magic 5[7] Lk 12 Missle 10 Msp 1 Surprise 79 Necro 8[16] --- Bow 10 Bsp 2 Unconc. 97 181 Spell 52 Csp 9 Knockbk 78 Damage 4 Spirit 27 Ssp 5 Determination 20 Lift 636 Carry 252 Run:10" Mana 30
Disadvantages Cost Ability Rank Roll 15 Giant; terrifying 30 2 levels of growth - -- 30 Enemy, other giant 10 Magic skill 1 68 tribes 30 Necromancy 4 106 40 Enemy, humans 9 Spell specialist 5 91 20 Works with and subject Animate dead +15 98 to chieftan's orders Black Animal +10 97 20 Greedy for magical Cause Wounds +20 99 treasure and power Infuse Necro. Energy +15 98 15 Paranoid Necromantic Bolt +15 98 15 Loves wine and mead, 10 Night vision - -- gold and rich meat 12 +12 fire armor - -- 20 Rep: necromancer 9 +3 Csp - -- 25 xp 9 +18 spell to hit 100 Base -- Asp Dam Len --- 99+161=260 Fist -3 5d6+2 6 300 Kick -5 6d6 9
A shaman, but an evil one that even other fire giant tribes will hate and fear. Quite powerful. Note that she can infuse her warriors boulders with necromantic energy - truely deadly. Her tribe will tend to send in dead warriors first. This sort of shaman will often have magic items; the referee should adapt them to the scenario.
Edge Point Impact Fire Magic Necro
01-06 Top of Head 2 3 9 23 7 17
07-14 Side of Head 2 3 9 23 7 17
15-20 Face 0 0 4 20 5 8
21-24 Neck 2 3 9 23 7 17
25-30 Collar 2 3 9 23 7 17
31-46 Chest 1 2 7 22 6 14
47-48 Solar Plexus 1 2 7 22 6 14
49-61 Stomach 1 2 7 22 6 14
62-66 Hips 2 3 9 23 7 17
67-68 Crotch 1 2 7 22 6 14
69-73 Upper Arm 1 2 7 22 6 14
74-75 Elbow 2 3 9 23 7 17
76-79 Lower Arm 1 2 7 22 6 14
80-81 Wrist 1 2 7 22 6 14
82-83 Hand 1 2 7 22 6 14
84-85 Fingers 1 2 7 22 6 14
86-91 Upper Leg 1 2 7 22 6 14
92-93 Knee 1 2 7 22 6 14
94-96 Shins 2 3 9 23 7 17
97-98 Ankles 1 2 7 22 6 14
99-00 Feet 1 2 7 22 6 14
-----------------------------------------------------------------
Average: 2 3 8 23 7 16
Penalty: 1
Encumberance: 31
Leather Helmet 2.80
Leather Hood 4.80
Leather Gorget 0.80
Leather Shirt 9.80
Leather Elbow Gaurd 0.40
Leather Pants 3.60
Leather Bracers 0.80
Leather Gloves 1.20
Leather Shins 0.60
Leather Boots 0.80
-------
Total 25.60
Spells:
Animate Dead(-120)3F Area of Gloom(-30)3 Black Animal(-120)4F Cause Wounds(-6)2F Control Undead(-20)2F Darkness(-8)1 Feign Death(-3)1 Infuse Necromantic Energy(-lots)3 Necromantic Bolt(-8)3F Necromantic Manashield(-5)1 Seance(-120)4 Skeletal Hand(-12)2F Speak with Dead(-30)3 Summon Wraith(-600)4
Formoran Giant I(Size 1 humanoid).St 25 Stam 43 Agility 75 Phys. Elu. 91 Cn 23 Hits 40 Bleeding 118 Ment. Elu. 38 In 6 Health 6 Insanity 38 Perc. Int. 46 Ws 8 Luck 21 Dx 18 Ego 12 Magic 74 Impact 14 Ag 20 Mind 6 Perception 50 Edge 8 Ch 12 Sanity 2 Poison 85 Point 8 Bt 4 Shock 132 Fire 19 Wp 12 To Hit 60 Asp 8 Stress 32 Magic 2 Lk 7 Missle 21 Msp 3 Surprise 55 Necro 2 --- Bow 21 Bsp 4 Unconc. 136 126 Spell -6 Csp 1 Knockbk 85 Damage 13 Spirit -2 Ssp 0 Determination 9 Lift 1287 Carry 531 Run:10" Mana 3
Disadvantages Cost Ability Rank Roll 20 Hideously disformed 15 1 levels of growth - -- 40 Enemy, humans 20 2 levels of increased density - -- 40 Enemy, elves 15 +45 unconciousness save - -- 15 Barely sentient 9 +3 Asp - -- 15 Overconfident 17 +34 to hit - -- 20 Greedy for meat and 10 Night vision - -- wine 18 +54 magic save - -- 10 Sinks in water 9 +4 edge, point armor - -- 0 xp 3 Club - -- 100 Base 8 +24 perception save - -- --- 10 Berserk (recover 100) 8 110 260 --- 134+126=260 Asp Dam Len Brk Bite -2 6d6 4 n/a Fist -3 7d6 5 n/a Club -8 3d6 8 16
A formoran giant, complete with hideous deformation and berserk fighting skills.
Formoran Giant II(Size 1 humanoid).St 23 Stam 36 Agility 77 Phys. Elu. 95 Cn 23 Hits 40 Bleeding 117 Ment. Elu. 43 In 8 Health 6 Insanity 47 Perc. Int. 51 Ws 8 Luck 21 Dx 20 Ego 16 Magic 57 Impact 12 Ag 20 Mind 8 Perception 61 Edge 8 Ch 12 Sanity 3 Poison 88 Point 8 Bt 4 Shock 132 Fire 19 Wp 15 To Hit 58 Asp 8 Stress 39 Magic 3 Lk 7 Missle 25 Msp 4 Surprise 64 Necro 2 --- Bow 25 Bsp 4 Unconc. 94 141 Spell 1 Csp 1 Knockbk 87 Damage 11 Spirit 3 Ssp 0 Determination 12 Lift 1206 Carry 495 Run:10" Mana 6
Disadvantages Cost Ability Rank Roll 20 Hideously disformed 15 1 levels of growth - -- 40 Enemy, humans 20 2 levels of increased density - -- 40 Enemy, elves 10 Night vision 15 Barely sentient 9 +3 Asp - -- 15 Overconfident 15 +30 to hit - -- 20 Greedy for meat and 10 +30 perception save - -- wine 9 +4 edge, point armor - -- 10 Sinks in water 20 Can summon walls of earth from the - -- 0 xp earth with -3 delay, 2" thick, 3" 100 Base high, up to 20" long. --- 11 +33 magic save - -- 260 --- 119+141=260 Asp Dam Len Bite -2 5d6+2 4 Fist -3 6d6+2 5
A formoran giant with some magical skill. The earth will move to his will creating walls. He is just bright enough to use these to wall off opponents.
Formoran Giant III(Size 1 humanoid).St 23 Stam 36 Agility 92 Phys. Elu. 117 Cn 23 Hits 40 Bleeding 115 Ment. Elu. 41 In 8 Health 6 Insanity 42 Perc. Int. 49 Ws 8 Luck 24 Dx 23 Ego 13 Magic 24 Impact 12 Ag 23 Mind 8 Perception 29 Edge 8 Ch 10 Sanity 3 Poison 86 Point 8 Bt 4 Shock 129 Fire 19 Wp 13 To Hit 64 Asp 14 Stress 34 Magic 3 Lk 8 Missle 34 Msp 6 Surprise 68 Necro 2 --- Bow 34 Bsp 6 Unconc. 92 165 Spell -1 Csp 1 Knockbk 102 Damage 11 Spirit 1 Ssp 0 Determination 10 Lift 1188 Carry 495 Run: 12 Mana 4
Disadvantages Cost Ability Rank Roll 20 Hideously disformed 15 1 levels of growth - -- 40 Enemy, humans 20 2 levels of increased density - -- 40 Enemy, elves 10 Night vision 15 Barely sentient 24 +8 Asp - -- 15 Overconfident 15 +30 to hit - -- 20 Greedy for meat and 9 +4 edge, point armor - -- wine 2 +6 magic save - -- 10 Sinks in water -- 0 xp 95+165=260 100 Base --- Asp Dam Len 260 Bite -2 5d6+2 4 Fist -3 6d6+2 5 Horn -4 6d6+1 6
A formoran giant with a subtle magical ability. He is absurdly fasy and agile. This version also has a curling ram's horn on one side of his head and a mosse's antlers on the other side.
Frost Giant Warrior I(Size 1 humanoid).St 20 Stam 27 Agility 68 Phys. Elu. 83 Cn 20 Hits 29 Bleeding 99 Ment. Elu. 44 In 12 Health 5 Insanity 50 Perc. Int. 58 Ws 14 Luck 30 Dx 18 Ego 12 Magic 38 Impact 7[13] Ag 18 Mind 12 Perception 41 Edge 2[10] Ch 12 Sanity 3 Poison 70 Point 2[12] Bt 8 Shock 110 Fire 12[15] Wp 12 To Hit 51 Asp 8 Stress 38 Magic 2[10] Lk 10 Missle 39 Msp 6 Surprise 61 Necro 3[4] --- Bow 19 Bsp 3 Unconc. 79 Cold 28[31] 132 Spell 6 Csp 1 Knockbk 78 Damage 7 Spirit 4 Ssp 0 Determination 9 Lift 742 Carry 310 Run:9" Mana 5
Disadvantages Cost Ability Rank Roll 40 Enemy, humans 10 1 level of increased density - -- 15 Giant; terrifying 15 1 level of increased size - -- 20 +2d6 from fire 10 Night vision - -- 20 Loves to fight 12 +4 Asp - -- 15 Greedy for treasure 15 +30 to hit - -- 15 Contempt for lesser 9 +3 Msp - -- races, peoples 10 +20 missle - -- 15 Subject to chieftan's 9 Axe, sword, boulder - -- authority 10 Magic skill 1 40 0 xp 8 +16 cold armor - -- 100 Base --- --- 108+132=240 240 Asp Dam Len Brk Fist -3 5d6+2 6 n/a Kick -4 6d6 8 n/a Sword -6 3d6+2 10 30 Axe -8 4d6 9 30 Msp Rng Boulder -4 4d6 -2/1"
A frost giant warrior. Pretty dangerous, able to tell if things are magical and trigger magic items as well as fight pretty well.
Edge Point Impact Fire Magic Necro
01-06 Top of Head 13 13 15 17 12 3
07-14 Side of Head 13 13 15 17 12 3
15-20 Face 10 8 13 16 9 3
21-24 Neck 10 14 13 14 10 3
25-30 Collar 10 14 13 14 10 3
31-46 Chest 7 10 11 13 7 3
47-48 Solar Plexus 7 10 11 13 7 3
49-61 Stomach 7 10 11 13 7 3
62-66 Hips 10 14 13 14 10 3
67-68 Crotch 7 10 11 13 7 3
69-73 Upper Arm 7 10 11 13 7 3
74-75 Elbow 8 11 13 14 8 7
76-79 Lower Arm 10 8 13 16 9 3
80-81 Wrist 7 10 11 13 7 3
82-83 Hand 7 10 11 13 7 3
84-85 Fingers 7 10 11 13 7 3
86-91 Upper Leg 7 10 11 13 7 3
92-93 Knee 7 10 11 13 7 3
94-96 Shins 10 14 13 14 10 3
97-98 Ankles 3 4 10 14 3 9
99-00 Feet 3 4 10 14 3 9
-----------------------------------------------------------------
Average: 10 12 13 15 10 4
Penalty: 5
Encumberance: 106
Plate Armor Full Helm 100.00
Chain Mail Hood 48.00
Chain Mail Gorget 8.00
Chain Mail Shirt 98.00
Studded Leather Elbow Gaurd 0.80
Chain Mail Pants 36.00
Plate Armor Bracers 20.00
Chain Mail Gloves 12.00
Chain Mail Shins 6.00
Leather Boots 0.80
-------
Total 329.60
Frost Giant Warrior II(Size 1 humanoid).St 23 Stam 36 Agility 77 Phys. Elu. 95 Cn 20 Hits 29 Bleeding 107 Ment. Elu. 46 In 12 Health 5 Insanity 58 Perc. Int. 67 Ws 18 Luck 30 Dx 20 Ego 14 Magic 46 Impact 9[16] Ag 20 Mind 12 Perception 47 Edge 2[11] Ch 12 Sanity 3 Poison 72 Point 2[12] Bt 8 Shock 118 Fire 12[15] Wp 14 To Hit 58 Asp 8 Stress 46 Magic 3[11] Lk 10 Missle 45 Msp 6 Surprise 67 Necro 4[4] --- Bow 25 Bsp 4 Unconc. 81 Cold 28[31] 158 Spell 8 Csp 3 Knockbk 87 Damage 10 Spirit 6 Ssp 1 Determination 10 Lift 877 Carry 351 Run:10" Mana 7
Disadvantages Cost Ability Rank Roll 40 Enemy, humans 10 1 level of increased density - -- 15 Giant; terrifying 15 1 level of increased size - -- 20 +2d6 from fire 10 Night vision - -- 20 Loves to fight 9 +3 Asp - -- 15 Greedy for treasure 15 +30 to hit - -- 15 Contempt for lesser 6 +2 Msp - -- races, peoples 10 +20 missle - -- 15 Subject to chieftan's 9 Axe, sword, boulder - -- authority 10 Magic skill 1 46 20 Enemy, other giants 8 +16 cold armor - -- 0 xp --- 100 Base 102+158=260 --- Asp Dam Len Brk 260 Fist -3 6d6+1 6 n/a Kick -4 6d6+3 8 n/a Sword -6 3d6+2 10 30 Axe -8 4d6 9 30 Msp Rng Boulder -4 4d6+ -2/1"
A tougher frost giant warrior. Pretty dangerous, able to tell if things are magical and trigger magic items as well as fight pretty well.
Edge Point Impact Fire Magic Necro
01-06 Top of Head 13 13 17 17 13 4
07-14 Side of Head 13 13 17 17 13 4
15-20 Face 10 8 15 16 10 4
21-24 Neck 12 13 20 16 13 4
25-30 Collar 10 14 15 14 11 4
31-46 Chest 7 10 13 13 8 4
47-48 Solar Plexus 7 10 13 13 8 4
49-61 Stomach 7 10 13 13 8 4
62-66 Hips 10 14 15 14 11 4
67-68 Crotch 7 10 13 13 8 4
69-73 Upper Arm 7 10 13 13 8 4
74-75 Elbow 12 13 20 16 13 4
76-79 Lower Arm 10 8 15 16 10 4
80-81 Wrist 7 10 13 13 8 4
82-83 Hand 7 10 13 13 8 4
84-85 Fingers 7 10 13 13 8 4
86-91 Upper Leg 7 10 13 13 8 4
92-93 Knee 7 10 13 13 8 4
94-96 Shins 13 13 17 17 13 4
97-98 Ankles 3 4 12 14 4 10
99-00 Feet 3 4 12 14 4 10
-----------------------------------------------------------------
Average: 11 12 16 15 11 4
Penalty: 6
Encumberance: 137
Plate Armor Full Helm 100.00
Chain Mail Hood 48.00
Plate Mail Gorget 12.00
Chain Mail Shirt 98.00
Plate Mail Elbow Gaurd 6.00
Chain Mail Pants 36.00
Plate Armor Bracers 20.00
Chain Mail Gloves 12.00
Plate Armor Shins 15.00
Leather Boots 0.80
-------
Total 347.80
Frost Giant Chief(Size 2 humanoid).St 23 Stam 36 Agility 92 Phys. Elu. 112 Cn 20 Hits 29 Bleeding 121 Ment. Elu. 58 In 16 Health 5 Insanity 76 Perc. Int. 83 Ws 20 Luck 30 Dx 23 Ego 22 Magic 60 Impact 9[19] Ag 23 Mind 18 Perception 63 Edge 2[11] Ch 12 Sanity 4 Poison 76 Point 2[11] Bt 8 Shock 126 Fire 12[18] Wp 18 To Hit 74 Asp 10 Stress 60 Magic 4[16] Lk 10 Missle 34 Msp 6 Surprise 83 Necro 5[12] --- Bow 34 Bsp 6 Unconc. 95 Cold 28[34] 210 Spell 20 Csp 4 Knockbk 112 Damage 10 Spirit 17 Ssp 3 Determination 16 Lift 1206 Carry 468 Run:14" Mana 16
Disadvantages Cost Ability Rank Roll 40 Enemy, humans 10 1 level of increased density - -- 40 Enemy, lords of law 30 2 levels of increased size - -- 15 Giant; terrifying 10 Night vision - -- 20 +2d6 from fire 10 Magic skill 1 56 20 Loves to fight 6 Axe, sword - -- 15 Greedy for treasure 8 +16 cold armor - -- 15 Contempt for lesser 12 +4 Asp - -- races, peoples 20 +40 to hit - -- 15 Subject to chieftan's 7 Sneak 3 61 authority 7 Climbing 3 61 0 xp --- 150 Base 120+210=330 --- Asp Dam Len Brk 330 Fist -3 7d6 6 n/a Kick -5 7d6+2 9 n/a Sword -6 3d6+2 10 30 Axe -8 4d6 9 30
A frost giant chieftan. Larger, meaner, and with better stats. Able to tell if things are magical and trigger magic items as well as fight. Some skill in stealth.
Edge Point Impact Fire Magic Necro
01-06 Top of Head 11 13 18 20 18 17
07-14 Side of Head 11 13 18 20 18 17
15-20 Face 8 9 15 17 13 13
21-24 Neck 13 15 20 21 20 19
25-30 Collar 12 12 21 19 17 13
31-46 Chest 9 7 18 15 11 5
47-48 Solar Plexus 9 7 18 15 11 5
49-61 Stomach 9 7 18 15 11 5
62-66 Hips 12 13 20 16 14 5
67-68 Crotch 7 10 13 13 9 5
69-73 Upper Arm 9 7 18 15 11 5
74-75 Elbow 12 12 21 19 17 13
76-79 Lower Arm 10 8 15 16 11 5
80-81 Wrist 8 9 15 17 13 13
82-83 Hand 8 9 15 17 13 13
84-85 Fingers 8 9 15 17 13 13
86-91 Upper Leg 7 10 13 13 9 5
92-93 Knee 7 10 13 13 9 5
94-96 Shins 13 13 17 17 14 5
97-98 Ankles 8 9 15 17 13 13
99-00 Feet 8 9 15 17 13 13
-----------------------------------------------------------------
Average: 11 11 19 18 16 12
Penalty: 5
Encumberance: 112
Dragon Leather Great Helm 480.00
Dragon Leather Hood 480.00
Dragon Leather Gorget 80.00
Plate Mail Shirt 147.00
Dragon Leather Elbow Gaurd 40.00
Chain Mail Pants 36.00
Plate Armor Bracers 20.00
Dragon Leather Gloves 120.00
Plate Armor Shins 15.00
Dragon Leather Boots 80.00
-------
Total 1498.00
Frost Giant Shaman I(Size 1 humanoid).St 20 Stam 27 Agility 52 Phys. Elu. 61 Cn 18 Hits 24 Bleeding 102 Ment. Elu. 76 In 22 Health 5 Insanity 89 Perc. Int. 99 Ws 20 Luck 36 Dx 14 Ego 27 Magic 81 Impact 7 Ag 14 Mind 33 Perception 83 Edge 1 Ch 24 Sanity 6 Poison 69 Point 1 Bt 14 Shock 116 Fire 9 Wp 20 To Hit 14 Asp 3 Stress 67 Magic 5 Lk 12 Missle 8 Msp 1 Surprise 79 Necro 5 --- Bow 8 Bsp 1 Unconc. 79 Cold 27 185 Spell 54 Csp 8 Knockbk 62 Damage 7 Spirit 27 Ssp 5 Determination 20 Lift 783 Carry 297 Run:7" Mana 30
Disadvantages Cost Ability Rank Roll 40 Enemy, humans 10 1 level of increased density - -- 40 Enemy, lords of law 15 2 levels of increased size - -- 15 Giant; terrifying 10 Night vision - -- 20 +2d6 from fire 9 +18 cold armor - -- 20 Loves to fight 10 Magic Skill 1 64 15 Greedy for treasure 25 Illusion 4 102 15 Contempt for lesser 9 Spell specialist 5 87 races, peoples Avalanche +10 97 15 Subject to chieftan's Blam +10 97 authority Tree, Delayed +15 98 20 Viewed as treasure by Bridge +15 98 other giant tribes Zap +20 99 0 xp 12 +4 Csp - -- --- 10 +20 spell to hit - -- 300 5 +15 magic save - -- --- Asp Dam Len 115+185=300 Fist -3 5d6+2 6 Kick -4 6d6 8
A frost giant shaman, skilled in illusion. Notice that the tree set piece can be maintained by any frost giant it is cast on as they all have magic skill. This shaman is subject to kidnap or war on her tribe to capture her as hew skills are so valuable.
Spells
Illusion Set Pieces
Cluelessness(-18)3F Ambush Blind(-12)3
Dazzle(-10)2 Blam(-16)4
Deafen(-10)2 Bridge(-11)3
Delayed Illusion(-60)2F Goblinize(-12)3
Displacement(-8)3 Invisibility, Delayed(-60)4
Elusiveness(-12)3 Pit Cover(-12)3
Expectation(-10)2 Snowblindness(-10)2
Flavor(-8)1 Zap(-10)2
Hard to Dispel(-60)2 Tree(-10)2
Illumination(-9)1 Tree, Delayed(-60)3
Illusory Synergism(-11)3 Avalanche(-60)4
Image(-6)1
Inaudibility(-60)3F
Invisibility(-60)4F
Mass Pain(-16)4
Movement(-3)1
No Clue(-24)4F
Pain(-6)2
Performance(-12)3
Scent(-10)1
Scentlessness(-60)3F
Senses(-12)1F
Sound(-6)1
Strong Illusion(-8)2
Substance(-8)1
Temperature(-10)1
Texture(-7)1
Voice(-12)2
Frost Giant Shaman II(Size 1 humanoid).St 20 Stam 27 Agility 52 Phys. Elu. 61 Cn 18 Hits 24 Bleeding 102 Ment. Elu. 76 In 22 Health 5 Insanity 93 Perc. Int. 107 Ws 24 Luck 36 Dx 14 Ego 27 Magic 107 Impact 7 Ag 14 Mind 33 Perception 87 Edge 1 Ch 15 Sanity 6 Poison 69 Point 1 Bt 10 Shock 116 Fire 9 Wp 20 To Hit 14 Asp 3 Stress 71 Magic 5 Lk 12 Missle 8 Msp 1 Surprise 79 Necro 8 --- Bow 8 Bsp 1 Unconc. 79 Cold 27 178 Spell 34 Csp 10 Knockbk 62 Damage 7 Spirit 27 Ssp 5 Determination 20 Lift 783 Carry 297 Run:7" Mana 30
Disadvantages Cost Ability Rank Roll 40 Enemy, humans 10 1 level of increased density - -- 40 Enemy, lords of law 15 1 level of increased size - -- 15 Giant; terrifying 10 Night vision - -- 20 +2d6 from fire 9 +18 cold armor - -- 20 Loves to fight 10 Magic Skill 1 68 15 Greedy for treasure 10 Natural lore, core 4 106 15 Contempt for lesser 5 Mountain lore 4 106 races, peoples 12 +4 Csp - -- 15 Subject to chieftan's 11 +22 spell to hit - -- authority 11 Drain mana 5 65 20 Viewed as treasure by 8 First Aid 4 112 other giant tribes 5 Literacy 3 30 0 xp 6 +18 magic save - -- --- --- Asp Dam Len 300 122+178=300 Fist -3 5d6+2 6 Kick -4 6d6 8
A frost giant shaman with skill in natural lore. She creates giant sized dogs and cats for her people out of mountain wolves and bobcats. She is a good practical doctor, with excellent first aid even before casting spells to help her.
Natural Lore Mountain Lore
======================== ========================
Animal Growth(-120)3 Absolute Direction(-12)3
Animal Trainer(-240)2 Avalanche(-3)2
Blend with Nature(-3)1 Cave-In(-16)3
Call Animals(-120)2F Climb(-60)2
Calm Animal Spirits(-8)4 Create Cave(-60)4
Calm Animals(-12)2 Falling(-3)2F
Control Animals(-60)3F Find Caves(-20)1
Cure Disease(-24)3F Highwalking(-6)2
Find Food(-60)1 Ice See(-12)3
Fireproof(-20)4F Leaping(-6)2
First Aid(-24)1 Lightfoot(-6)2
Healing(-36)3F Magic Snowball(-24)2
Leatherskin(-20)3 Pass Ice(-36)4
Menace(-60)3 Pro/Altitude(-120)3
Mimicry(-9)1 Rope Making(-12)1
Pro/Nature(-200)3 Slip(-6)2F
Running(-3)2 Snow Bolt(-6)3F
Share Senses(-12)3 Stabilize Ice(-24)3
Speak with Animals(-8)2 Summon Snow(-12)3
Stare(-3)1 Surefootedness(-24)2
Tracking(-36)2 Yodel(-8)1
Trip(-3)1
Lesser Giant I(Size 1 humanoid).St 23 Stam 36 Agility 68 Phys. Elu. 83 Cn 18 Hits 22 Bleeding 99 Ment. Elu. 40 In 8 Health 5 Insanity 44 Perc. Int. 52 Ws 12 Luck 30 Dx 18 Ego 12 Magic 28 Impact 7 Ag 18 Mind 8 Perception 38 Edge 0 Ch 12 Sanity 3 Poison 61 Point 0 Bt 6 Shock 108 Fire 6 Wp 12 To Hit 48 Asp 8 Stress 36 Magic 2 Lk 10 Missle 39 Msp 5 Surprise 57 Necro 2 --- Bow 19 Bsp 3 Unconc. 71 123 Spell -2 Csp 0 Knockbk 78 Damage 9 Spirit 0 Ssp 0 Determination 9 Lift 567 Carry 225 Run:9" Mana 3
Disadvantages Cost Ability Rank Roll 10 Giant; pretty scary 15 1 levels of growth - -- 40 Enemy, humans 6 Club, boulder - -- 20 Greedy for food and 5 Starlight vision - -- plunder 9 +3 Asp - -- 15 Afraid of magic 12 +24 to hit - -- 15 Habitually solitary 10 +20 missle to hit - -- 10 Reward for his head 6 +2 Msp - -- 0 xp 8 Woodland lore 2 46 100 Base 14 Tracking 5 59 --- 2 +6 perception save - -- 210 -- 87+123=210 Asp Dam Len Brk Fist -3 6d6 5 n/a Kick -4 6d6+2 6 n/a Club -8 3d6 8 16 Msp Rng Boulder -4 4d6+2 -1/2"
Not as tough as a frost or fire giant, this sort of giant lives alone in a cave in the woods. Aside from occasional meetings to propigate the species these creatures are solitary. They are omnivorous but prefer meat. They love ale and beer. They dress in skins which provide warmth but not much armor.
Lesser Giant II(Size 1 humanoid).St 25 Stam 43 Agility 68 Phys. Elu. 83 Cn 20 Hits 27 Bleeding 112 Ment. Elu. 41 In 6 Health 5 Insanity 53 Perc. Int. 58 Ws 16 Luck 24 Dx 18 Ego 16 Magic 30 Impact 9 Ag 18 Mind 6 Perception 55 Edge 0 Ch 12 Sanity 2 Poison 73 Point 0 Bt 6 Shock 124 Fire 8 Wp 15 To Hit 50 Asp 8 Stress 47 Magic 3 Lk 8 Missle 39 Msp 5 Surprise 58 Necro 4 --- Bow 19 Bsp 3 Unconc. 100 140 Spell -3 Csp 2 Knockbk 78 Damage 11 Spirit 1 Ssp 0 Determination 12 Lift 643 Carry 252 Run:9" Mana 6
Disadvantages Cost Ability Rank Roll 10 Giant; pretty scary 15 1 levels of growth - -- 40 Enemy, humans 6 Club, boulder - -- 20 Greedy for food and 5 Starlight vision - -- plunder 9 +3 Asp - -- 15 Afraid of magic 12 +24 to hit - -- 15 Habitually solitary 10 +20 missle to hit - -- 15 Reward for his head 6 +2 Msp - -- 15 Rep: Berserker 15 Berserk (recover 140) 13 135 0 xp 6 +18 unconciousness save - -- 100 Base 6 +18 perception save - -- --- -- 230 90+140=230 Asp Dam Len Brk Fist -3 6d6+2 5 n/a Kick -4 7d6 6 n/a Club -8 3d6 8 16 Msp Rng Boulder -4 4d6+2 -1/2"
Not as tough as a frost or fire giant, this sort of giant lives alone in a cave in the woods. This writeup is one who has stumbled on the skill of berserking. Aside from occasional meetings to propigate the species these creatures are solitary. They are omnivorous but prefer meat. They love ale and beer. They dress in skins which provide warmth but not much armor.
Leothoroid Giant, Male(Size 1 humanoid).St 23 Stam 36 Agility 77 Phys. Elu. 95 Cn 23 Hits 36 Bleeding 114 Ment. Elu. 44 In 12 Health 6 Insanity 52 Perc. Int. 61 Ws 16 Luck 24 Dx 20 Ego 12 Magic 42 Impact 7 Ag 20 Mind 12 Perception 79 Edge 0 Ch 12 Sanity 3 Poison 85 Point 0 Bt 6 Shock 128 Fire 10 Wp 12 To Hit 52 Asp 9 Stress 40 Magic 2 Lk 8 Missle 25 Msp 4 Surprise 65 Necro 4 --- Bow 25 Bsp 4 Unconc. 91 151 Spell 6 Csp 2 Knockbk 87 Damage 9 Spirit 4 Ssp 0 Determination 9 Lift 589 Carry 247 Run:10" Mana 5
Disadvantages Cost Ability Rank Roll 20 leonine giant; 15 1 levels of growth - -- terrifying 10 Tracking smell - -- 40 Enemy, humans 5 Starlight vision - -- 20 Loyal to their tribe 10 Lethal blow 1 -- 15 Territorial 9 Conceal self 6 70 15 Agressive 9 Sneak 6 70 15 Worth serious money 12 +4 Asp - -- if dead 12 +24 to hit - -- 10 +3d6 smell based 12 +36 perception save - -- blinding attacks -- 10 +15 effect, stench 94+151=245 Asp Dam Len attacks Bite -1 5d6 4 0 xp Claw -2 5d6+2 6 100 Base --- 245
A maned terror this is a full grown male leothoroid giant. He will usually have a large cave with one or more females and couple cubs. The leothoroid hunt like cats, specializing in the surprise strike from cover to start a battle.
Leothoroid Giant, Female(Size 1 humanoid).St 20 Stam 27 Agility 92 Phys. Elu. 117 Cn 20 Hits 27 Bleeding 99 Ment. Elu. 44 In 12 Health 5 Insanity 52 Perc. Int. 61 Ws 16 Luck 24 Dx 23 Ego 12 Magic 42 Impact 5 Ag 23 Mind 12 Perception 73 Edge 0 Ch 12 Sanity 3 Poison 70 Point 0 Bt 6 Shock 110 Fire 8 Wp 12 To Hit 51 Asp 9 Stress 40 Magic 2 Lk 8 Missle 34 Msp 6 Surprise 71 Necro 4 --- Bow 34 Bsp 6 Unconc. 79 169 Spell 6 Csp 2 Knockbk 102 Damage 6 Spirit 4 Ssp 0 Determination 9 Lift 495 Carry 207 Run:12" Mana 5
Disadvantages Cost Ability Rank Roll 20 leonine giant; 15 1 levels of growth - -- terrifying 10 Tracking smell - -- 40 Enemy, humans 5 Starlight vision - -- 20 Loyal to their tribe 10 Lethal blow 1 -- 15 Territorial 7 Conceal self 5 71 15 Agressive 7 Sneak 5 71 15 Worth serious money 12 +4 Asp - -- if dead 10 +20 to hit - -- 10 +3d6 smell based 10 +30 perception save - -- blinding attacks -- 10 +15 effect, stench 84+169=255 Asp Dam Len attacks Bite -1 4d6+1 4 10 Subject to male authority Claw -2 4d6+3 6 0 xp 100 Base --- 255
A female leothoroid giant. She will typically live in a large cave often with a male, possibly with other females, and couple cubs. The leothoroid hunt like cats, specializing in the surprise strike from cover to start a battle.
Mountain Giant(Size 3 humanoid).St 28 Stam 55 Agility 77 Phys. Elu. 85 Cn 26 Hits 51 Bleeding 153 Ment. Elu. 42 In 10 Health 8 Insanity 48 Perc. Int. 56 Ws 14 Luck 24 Dx 20 Ego 12 Magic 34 Impact 17 Ag 20 Mind 10 Perception 37 Edge 10 Ch 18 Sanity 3 Poison 100 Point 10 Bt 8 Shock 150 Fire 23 Wp 12 To Hit 69 Asp 10 Stress 38 Magic 2 Lk 8 Missle 49 Msp 7 Surprise 63 Necro 3 --- Bow 25 Bsp 4 Unconc. 123 168 Spell 2 Csp 1 Knockbk 107 Damage 16 Spirit 2 Ssp 0 Determination 9 Lift 2460 Carry 1020 Run:14" Mana 3
Disadvantages Cost Ability Rank Roll 20 Terrifyingly huge 45 3 levels of growth - -- 40 Enemy, humans 20 2 levels of increased density - -- 35 Enemy, other giants 10 Night sight - -- 20 Territorial 9 +5 edge, point armor - -- 15 Very grouchy 12 +4 Asp - -- 15 Hates being managed 17 +34 to hit - -- or coerced 9 +3 Msp - -- 15 Rep: murderous 12 +24 missle to hit - -- 10 Sinks in water 5 Climb 3 55 0 xp 10 Lethal blow 1 -- 150 Base 3 Boulder - -- --- --- 320 152+168=320 Asp Dam Len Fist -3 9d6+1 7 Kick -5 9d6+3 10 Msp Rng Boulder -6 6d6 -3/1"
The original misanthrope, a mountain giant will raid the lowlands for food but lives in the high peaks where his size gives him a huge mobility advantage. Some sixteen feet tall and very, very dangerous this creature is a menace to its environment.
Ogre I(Size 0 humanoid).St 25 Stam 43 Agility 77 Phys. Elu. 100 Cn 25 Hits 49 Bleeding 114 Ment. Elu. 38 In 6 Health 7 Insanity 42 Perc. Int. 50 Ws 12 Luck 24 Dx 20 Ego 12 Magic 24 Impact 18 Ag 20 Mind 6 Perception 51 Edge 12 Ch 10 Sanity 2 Poison 95 Point 12 Bt 5 Shock 140 Fire 27 Wp 12 To Hit 60 Asp 8 Stress 51 Magic 2 Lk 8 Missle 25 Msp 4 Surprise 59 Necro 2 --- Bow 25 Bsp 4 Unconc. 104 141 Spell -6 Csp 0 Damage 14 Spirit -2 Ssp 0 Determination 9 Lift 1087 Carry 457 Run:8" Mana 3
Disadvantages Cost Ability Rank Roll 15 Large and ungly 30 3 levels of increased density - -- 40 Enemy, people 6 +2 Asp - -- 20 Hungry all the 5 Starlight vision - -- time 11 +5 edge, point armor - -- 15 Loves to fight 15 +30 to hit - -- 15 Gullible 7 +21 perception save - -- 10 Reward for his head 5 +15 stress save - -- 10 Sinks in water 5 +15 unconciousness save - -- 0 xp -- 100 Base 84+141=225 Asp Dam Len --- Fist -2 6d6+2 4 225 Bite -1 5d6+3 3
Only seven feet tall but exceptionally burly. Bald and gray skinned. It's an ogre.
Ogre II(Size 1 humanoid).St 28 Stam 55 Agility 77 Phys. Elu. 95 Cn 23 Hits 42 Bleeding 124 Ment. Elu. 38 In 6 Health 6 Insanity 42 Perc. Int. 50 Ws 12 Luck 24 Dx 20 Ego 12 Magic 24 Impact 19 Ag 20 Mind 6 Perception 45 Edge 11 Ch 10 Sanity 2 Poison 85 Point 11 Bt 5 Shock 138 Fire 23 Wp 12 To Hit 33 Asp 6 Stress 45 Magic 2 Lk 8 Missle 25 Msp 4 Surprise 59 Necro 2 --- Bow 25 Bsp 4 Unconc. 100 143 Spell -6 Csp 0 Knockbk 87 Damage 17 Spirit -2 Ssp 0 Determination 9 Lift 1810 Carry 730 Run:10" Mana 3
Disadvantages Cost Ability Rank Roll 15 Large and ugly 15 1 levels of growth - -- 40 Enemy, humans 30 3 levels of increased density - -- 20 Hungry all the 5 Starlight vision - -- time 10 +5 edge, point armor - -- 15 Loves to fight 15 +30 to hit - -- 15 Gullible 5 +15 perception save - -- 15 Reward for his head 3 +9 stress save - -- 10 Sinks in water 3 +9 unconciousness save - -- 0 xp -- 100 Base 84+141=225 Asp Dam Len --- Fist -2 7d6+1 4 230 Bite -1 6d6+2 3
Over eight feet tall and still pretty burly. Bald and gray skinned. It's a big ogre.
Shu Ogre Warrior(Size 1 humanoid).St 23 Stam 36 Agility 77 Phys. Elu. 95 Cn 20 Hits 31 Bleeding 109 Ment. Elu. 49 In 12 Health 5 Insanity 64 Perc. Int. 70 Ws 18 Luck 30 Dx 20 Ego 18 Magic 46 Impact 12[19] Ag 20 Mind 12 Perception 49 Edge 4[11] Ch 15 Sanity 3 Poison 74 Point 4[12] Bt 8 Shock 122 Fire 16[19] Wp 16 To Hit 48 Asp 7 Stress 52 Magic 4[8] Lk 10 Missle 25 Msp 4 Surprise 69 Necro 4[10] --- Bow 35 Bsp 4 Unconc. 83 167 Spell 10 Csp 3 Knockbk 87 Damage 11 Spirit 9 Ssp 1 Determination 13 Lift 1188 Carry 468 Run:10" Mana 12
Disadvantages Cost Ability Rank Roll 20 Huge horned ogre 15 1 levels of growth - -- 40 Enemy, men 20 2 levels of increased density - -- 40 Enemy, elves 5 Starlight vision - -- 15 Serious reward for 10 Tracking scent - -- his head 32 6d6 cold attack, 6" cone costs 6 - -- 20 Loves to fight mana to power, agility to 1/2 15 Obiedient to his lord 10 Magic skill 1 48 15 Contempt for lesser 12 long, short sword, bow, shirken 1 -- races 6 +2 Asp - -- 20 Master, his lord 10 +20 to hit - -- 15 +2d6 from silver or 10 +10 bow - -- mithril weapons 3 +3 mana - -- 0 xp --- 100 Base 133+167=300 Asp Dam Len Brk --- Claw -2 6d6 6 n/a 300 Short sword -2 d6+1 6 12 Long sword -5 2d6+2 10 21 Msp Rng Shiurken -2 d5 -1/1" Bsp Load Recurve longbow -2 3d6 -1/3" -6 (str 22)
Relatively unexperienced this shu ogre is eight feet tall, rotund, and yet deadly. Note that he can use magic items and has a magical attack powered by his own mana. If his lord has an alchemist his arrows or shiurken may be envenomed.
Edge Point Impact Fire Magic Necro
01-06 Top of Head 10 13 18 19 10 10
07-14 Side of Head 10 13 18 19 10 10
15-20 Face 5 6 15 18 5 10
21-24 Neck 12 16 18 18 12 4
25-30 Collar 14 15 20 20 10 10
31-46 Chest 11 10 18 19 5 10
47-48 Solar Plexus 11 10 18 19 5 10
49-61 Stomach 11 10 18 19 5 10
62-66 Hips 15 13 21 21 6 13
67-68 Crotch 11 10 18 19 5 10
69-73 Upper Arm 11 10 18 19 5 10
74-75 Elbow 12 11 20 20 6 13
76-79 Lower Arm 12 10 18 20 11 4
80-81 Wrist 9 12 16 17 9 4
82-83 Hand 9 12 16 17 9 4
84-85 Fingers 9 12 16 17 9 4
86-91 Upper Leg 11 10 18 19 5 10
92-93 Knee 11 10 18 19 5 10
94-96 Shins 12 11 20 20 7 12
97-98 Ankles 5 6 15 18 5 10
99-00 Feet 5 6 15 18 5 10
-----------------------------------------------------------------
Average: 11 12 19 19 8 10
Penalty: 4
Encumberance: 97
Leather Full Helm 4.00
Chain Mail Hood 48.00
Chain Mail Gorget 8.00
Laquered Wood Shirt 117.60
Leather Elbow Gaurd 0.40
Laquered Wood Pants 43.20
Plate Armor Bracers 20.00
Chain Mail Gloves 12.00
Studded Leather Shins 1.20
Leather Boots 0.80
-------
Total 255.20
Shu Ogre Lord(Size 1 humanoid).St 25 Stam 43 Agility 92 Phys. Elu. 117 Cn 23 Hits 40 Bleeding 124 Ment. Elu. 55 In 14 Health 6 Insanity 72 Perc. Int. 76 Ws 18 Luck 42 Dx 23 Ego 22 Magic 50 Impact 14[22] Ag 23 Mind 14 Perception 55 Edge 4[13] Ch 15 Sanity 4 Poison 91 Point 4[13] Bt 8 Shock 142 Fire 19[24] Wp 18 To Hit 64 Asp 8 Stress 58 Magic 4[10] Lk 14 Missle 34 Msp 6 Surprise 79 Necro 4[12] --- Bow 40 Bsp 6 Unconc. 97 225 Spell 16 Csp 3 Knockbk 102 Damage 13 Spirit 15 Ssp 2 Determination 16 Lift 1341 Carry 531 Run:12" Mana 13
Disadvantages Cost Ability Rank Roll 20 Huge horned ogre 15 1 levels of growth - -- 40 Enemy, men 20 2 levels of increased density - -- 40 Enemy, elves 5 Starlight vision - -- 20 Very serious reward 10 Tracking scent - -- for his head 42 8d6 cold attack, 8" cone costs 8 - -- 20 Loves to fight mana to power, agility to 1/2 20 Dependents: tribe 10 Magic skill 1 52 15 Contempt for lesser 12 long, short sword, bow, shirken 1 -- races 6 +2 Asp - -- 20 Concered for welfare 14 +28 to hit - -- of his tribe 6 +6 bow - -- 20 +3d6 from silver or --- mitheril weapons 140+225=365 0 xp Asp Dam Len Brk 150 Base Claw -2 6d6+2 6 n/a --- Short sword -2 d6+1 6 12 365 Long sword -5 2d6+2 10 21 Msp Rng Shiurken -2 d5 -1/1" Bsp Load Recurve longbow -2 3d6 -1/3" -6 (str 22)
A wily lord with deep experience, this shu ogre is nine feet tall and burly. Note that he can use magic items and has a magical attack powered by his own mana. He plans for his tribe and helps them to live well.
Edge Point Impact Fire Magic Necro
01-06 Top of Head 13 16 22 25 16 12
07-14 Side of Head 13 16 22 25 16 12
15-20 Face 10 11 20 24 13 12
21-24 Neck 13 16 22 25 16 12
25-30 Collar 14 15 22 23 10 10
31-46 Chest 11 10 20 22 5 10
47-48 Solar Plexus 11 10 20 22 5 10
49-61 Stomach 11 10 20 22 5 10
62-66 Hips 15 13 23 24 6 13
67-68 Crotch 11 10 20 22 5 10
69-73 Upper Arm 11 10 20 22 5 10
74-75 Elbow 12 11 22 23 6 13
76-79 Lower Arm 10 11 20 24 13 12
80-81 Wrist 10 11 20 24 13 12
82-83 Hand 10 11 20 24 13 12
84-85 Fingers 10 11 20 24 13 12
86-91 Upper Leg 11 10 20 22 5 10
92-93 Knee 11 10 20 22 5 10
94-96 Shins 16 13 23 25 12 10
97-98 Ankles 10 11 20 24 13 12
99-00 Feet 10 11 20 24 13 12
-----------------------------------------------------------------
Average: 13 13 22 24 10 12
Penalty: 3
Encumberance: 65
Dragon Leather Full Helm 400.00
Chain Mail Hood 48.00
Dragon Leather Gorget 80.00
Laquered Wood Shirt 117.60
Leather Elbow Gaurd 0.40
Laquered Wood Pants 43.20
Dragon Leather Bracers 80.00
Dragon Leather Gloves 120.00
Plate Armor Shins 15.00
Dragon Leather Boots 80.00
-------
Total 984.20
Shu Ogre Adept(Size 1 humanoid).St 25 Stam 43 Agility 92 Phys. Elu. 117 Cn 20 Hits 31 Bleeding 124 Ment. Elu. 66 In 12 Health 5 Insanity 89 Perc. Int. 84 Ws 18 Luck 39 Dx 23 Ego 36 Magic 46 Impact 14 Ag 23 Mind 12 Perception 56 Edge 4 Ch 16 Sanity 3 Poison 81 Point 4 Bt 8 Shock 140 Fire 16 Wp 23 To Hit 64 Asp 6 Stress 77 Magic 7 Lk 13 Missle 34 Msp 6 Surprise 82 Necro 4 --- Bow 34 Bsp 6 Unconc. 90 238 Spell 17 Csp 3 Knockbk 102 Damage 13 Spirit 23 Ssp 3 Determination 28 Lift 1359 Carry 504 Run:12" Fly:6" Mana 16
Disadvantages Cost Ability Rank Roll 20 Huge horned ogre 15 1 levels of growth - -- 40 Enemy, men 20 2 levels of increased density - -- 40 Enemy, elves 5 Starlight vision - -- 20 Huge reward for his 10 Magic skill 1 64 head on a platter 42 8d6 8" 60 degree cone, costs 8 mana - -- 20 Greedy for arcane agility save to 1/2 damage power and knowledge 26 6" of flight - -- 15 loyal to his lord 20 Invisible to sight - -- 15 Contempt for lesser 20 Mist form - -- races 14 +28 to hit - -- 20 +3d6 from mithril or --- silver weapons 162+238=410 20 Viewed as treasure by other tribes Asp Dam Len 0 xp Claw -2 6d6+2 6 200 Base --- 410
The adept is a respected figure in shu ogre society. The shu do not use weapons or armor, rather they spend a lot of time contemplating the universe. As a result their magical powers develop more than most shu ogres. The adepts are often mistaken for vampires or some other supernatural being. The adepts are on the small side, eight feet tall and not excessively burly.
Shu Ogre Mage(Size 1 humanoid).St 20 Stam 27 Agility 66 Phys. Elu. 79 Cn 20 Hits 31 Bleeding 108 Ment. Elu. 76 In 22 Health 5 Insanity 89 Perc. Int. 99 Ws 20 Luck 36 Dx 16 Ego 27 Magic 81 Impact 10[16] Ag 18 Mind 33 Perception 83 Edge 4[10] Ch 24 Sanity 6 Poison 78 Point 4[9] Bt 14 Shock 124 Fire 16[19] Wp 20 To Hit 17 Asp 3 Stress 67 Magic 5[7] Lk 12 Missle 15 Msp 2 Surprise 83 Necro 5[13] --- Bow 15 Bsp 3 Unconc. 87 203 Spell 56 Csp 10 Knockbk 76 Damage 8 Spirit 27 Ssp 5 Determination 20 Lift 1062 Carry 414 Run:9" Mana 30
Disadvantages Cost Ability Rank Roll 20 Huge horned ogre 15 1 levels of growth - -- 40 Enemy, men 20 2 levels of increased density - -- 40 Enemy, elves 5 Starlight vision - -- 15 Reward for his head 10 Magic skill 1 64 20 Greedy for magic 25 Illusion 4 102 15 loyal to his lord 15 Paper lore 4 102 15 Contempt for lesser 5 Drain mana 3 55 races 11 Spell Specialist 6 92 20 +3d6 from mithril or Assasian's Pack +15 98 silver weapons Thief's Light III +20 99 20 Viewed as treasure Dispell Illusion +20 99 by other tribes Floor Blade +20 99 0 xp Throwing Star +25 00 150 Base Pheonix +15 98 --- 18 +6 Csp - -- 355 Asp Dam Len 11 +22 spell to hit - -- Claw -2 5d6+1 6 12 +12 mana - -- 5 Literate 3 26 --- 152+203=355
A very wierd sort of ogre. Barely able to have a hand to hand fight but really dagerous if he has time to fold paper. Note that he can hand off this thief's light skill to his compatriots.
Edge Point Impact Fire Magic Necro
01-06 Top of Head 6 7 15 19 7 14
07-14 Side of Head 6 7 15 19 7 14
15-20 Face 5 6 13 18 6 11
21-24 Neck 7 7 15 19 8 13
25-30 Collar 12 11 18 20 7 14
31-46 Chest 11 10 16 19 6 11
47-48 Solar Plexus 11 10 16 19 6 11
49-61 Stomach 11 10 16 19 6 11
62-66 Hips 15 13 19 21 7 14
67-68 Crotch 11 10 16 19 6 11
69-73 Upper Arm 11 10 16 19 6 11
74-75 Elbow 12 11 18 20 7 14
76-79 Lower Arm 11 10 16 19 6 11
80-81 Wrist 5 6 13 18 6 11
82-83 Hand 5 6 13 18 6 11
84-85 Fingers 5 6 13 18 6 11
86-91 Upper Leg 11 10 16 19 6 11
92-93 Knee 11 10 16 19 6 11
94-96 Shins 15 13 19 21 7 14
97-98 Ankles 5 6 13 18 6 11
99-00 Feet 5 6 13 18 6 11
-----------------------------------------------------------------
Average: 10 9 16 19 7 13
Penalty: 3
Encumberance: 64
Leather Full Helm 4.00
Leather Hood 4.80
Studded Leather Gorget 1.60
Laquered Wood Shirt 117.60
Leather Elbow Gaurd 0.40
Laquered Wood Pants 43.20
Laquered Wood Bracers 9.60
Leather Gloves 1.20
Laquered Wood Shins 7.20
Leather Boots 0.80
-------
Total 190.40
Illusion Paper Lore
======================== =====================
Atactility(-60)4F Bird(-160)4(O)
Cluelessness(-18)3F Blade(-120)4(O)
Dazzle(-10)2 Cicada(-180)2(O)
Deafen(-10)2 Clean Paper(-120)1
Delayed Illusion(-60)2F Calligraphy(-60)2
Disorientation(-20)4 Copy(-9)2
Dispel Illusion(-20)3F Crab Guard(-160)2(O)
Displacement(-8)3 Crane Messenger(-120)1(O)
Elusiveness(-12)3 Dust(-30)1
Emotion(-60)3 Frog Guard(-180)1(O)
Expectation(-10)2 Iris(-150)3(O)
Flavor(-8)1 Key(-60)3(O)
Fool Arcane Senses(-60)2 Lantern(-120)1(O)
Handoff(-8)1 Lily(-120)2(O)
Hard to Dispel(-60)2 Lotus(-150)4(O)
Illumination(-9)1 Origami(-60)3
Illusory Synergism(-11)3 Phoenix(-240)4(O)
Image(-6)1 Pinwheel(-160)3(O)
Inaudibility(-60)3F Poison Picture(-600)4
Invisibility(-60)4F Star(-120)4(O)
Mass Pain(-16)4 Throwing Star(-75)2(O)
Movement(-3)1
No Clue(-24)4F Set Pieces
Pain(-6)2 ======================
Performance(-12)3 Ambush Blind(-12)3
Refocus(-1)2 Assasian's Pack(-60)4
Scent(-10)1 Blaze Blade(-10)3
Scentlessness(-60)3F Goblinize(-12)3
Senses(-12)1F Thief's Light III(-18)3
Sound(-6)1 Bridge(-11)3
Strong Illusion(-8)2 Floor Blade(-60)3
Substance(-8)1 Ick(-60)3
Temperature(-10)1
Texture(-7)1
Voice(-12)2
Will(-60)3F
Shu Ogre Alchemist(Size 1 humanoid).St 23 Stam 36 Agility 59 Phys. Elu. 69 Cn 25 Hits 47 Bleeding 135 Ment. Elu. 85 In 22 Health 7 Insanity 101 Perc. Int. 105 Ws 20 Luck 39 Dx 15 Ego 36 Magic 81 Impact 13[17] Ag 16 Mind 33 Perception 86 Edge 5[7] Ch 16 Sanity 6 Poison 106 Point 5[8] Bt 8 Shock 156 Fire 22[25] Wp 23 To Hit 18 Asp 4 Stress 79 Magic 7[9] Lk 13 Missle 11 Msp 2 Surprise 84 Necro 5[13] --- Bow 11 Bsp 2 Unconc. 110 217 Spell 37 Csp 8 Knockbk 69 Damage 11 Spirit 33 Ssp 6 Determination 28 Lift 1296 Carry 513 Run:8" Mana 39 Disadvantages Cost Ability Rank Roll 20 Huge horned ogre 15 1 levels of growth - -- 40 Enemy, men 20 2 levels of increased density - -- 40 Enemy, elves 5 Starlight vision - -- 15 Reward for his head 10 Magic skill 1 67 20 Greedy for magic 25 Potions 4 102 15 loyal to his lord 5 Literate 3 26 15 Contempt for lesser 9 Spell specialist 5 90 races Brew Poison +15 98 20 +3d6 from mithril or Clingfire +15 98 silver weapons Seal +15 98 20 Viewed as treasure Poison Virulence +10 97 by other tribes Stimulant +15 98 0 xp 12 +4 Csp - -- 150 Base 25 Brew poison 12 124 --- 11 Drain mana 5 71 355 Asp Dam Len --- Claw -2 6d6 6 138+217=355
Someone has to brew the lord's poisons and potions. Note the deadly synergism of mana potions and the cold blast that the warriors can generate.
Edge Point Impact Fire Magic Necro
01-06 Top of Head 7 8 18 25 9 14
07-14 Side of Head 7 8 18 25 9 14
15-20 Face 6 7 16 24 8 11
21-24 Neck 7 8 18 25 9 14
25-30 Collar 7 8 18 25 9 14
31-46 Chest 6 7 16 24 8 11
47-48 Solar Plexus 6 7 16 24 8 11
49-61 Stomach 6 7 16 24 8 11
62-66 Hips 7 8 18 25 9 14
67-68 Crotch 6 7 16 24 8 11
69-73 Upper Arm 6 7 16 24 8 11
74-75 Elbow 7 8 18 25 9 14
76-79 Lower Arm 6 7 16 24 8 11
80-81 Wrist 6 7 16 24 8 11
82-83 Hand 6 7 16 24 8 11
84-85 Fingers 6 7 16 24 8 11
86-91 Upper Leg 6 7 16 24 8 11
92-93 Knee 6 7 16 24 8 11
94-96 Shins 7 8 18 25 9 14
97-98 Ankles 6 7 16 24 8 11
99-00 Feet 6 7 16 24 8 11
-----------------------------------------------------------------
Average: 7 8 17 25 9 13
Penalty: 1
Encumberance: 31
Leather Full Helm 4.00
Leather Hood 4.80
Leather Gorget 0.80
Leather Shirt 9.80
Leather Elbow Gaurd 0.40
Leather Pants 3.60
Leather Bracers 0.80
Leather Gloves 1.20
Leather Shins 0.60
Leather Boots 0.80
-------
Total 26.80
Potions Poisons
============================= ===========================
Alchemical Base(-lots)1 Ingestive
Analgesic(-90)2 Endotoxin(8d6@1 sv 1/2)
Antidote(-60)1 Insinuative
Berserker Potion(-12)3 Assasian's Friend (6d6@1 sv 1/2)
Binary(-60)3 Black Angel Brew(15d6@3 sv 1/2)
Blindness Potion(-30)3 Dart Dip(3d6@3 sv neg)
Brew Poison(-60)3 Contact
Clingfire(-30)3 Touch-me-not(10d6@2 sv 1/2)
Deftness Potion(-45)4
Delay Potion(-120)4
Firewater(-8)2
Fog(-20)1
Gassification(-8)5
Glue(-lots)1
Healing Potion(-60)4
Mana Potion(-lots)5
Mix(-6)1
Pain Potion(-120)2
Panic(-60)3
Paralysis Potion(-12)4
Personalize Potion(-24)4
Poison Virulence(-120)4
Potion of Buoyancy(-14)2
Potion of Clumsiness(-9)2
Potion of Feebleness(-4)1
Potion of Glass Jaw(-16)3
Potion of Ill Resolve(-25)4
Potion of Insanity(-16)3
Potion of Vulnerability(-16)3
Quickness Potion(-45)4
Seal(-60)3
Slave Drug(-lots)4
Sleeping Draft(-12)2
Stimulant(-30)3
Strength Potion(-120)3
Vilefire(-45)4
Sky Giant(Size 3 humanoid).St 28 Stam 55 Agility 77 Phys. Elu. 85 Cn 25 Hits 47 Bleeding 165 Ment. Elu. 79 In 20 Health 7 Insanity 101 Perc. Int. 105 Ws 22 Luck 67 Dx 20 Ego 36 Magic 77 Impact 17[26] Ag 20 Mind 27 Perception 82 Edge 5[16] Ch 25 Sanity 5 Poison 106 Point 5[17] Bt 16 Shock 166 Fire 22[28] Wp 23 To Hit 71 Asp 12 Stress 81 Magic 7[22] Lk 20 Missle 25 Msp 4 Surprise 90 Necro 7[15] --- Bow 25 Bsp 4 Unconc. 130 278 Spell 33 Csp 5 Knockbk 107 Damage 16 Spirit 31 Ssp 5 Determination 28 Lift 2610 Carry 1005 Run:14" Mana 32
Disadvantages Cost Ability Rank Roll 15 Terrifyingly huge 45 3 levels of growth - -- 40 Enemy, demons 20 2 levels of increased density - -- 40 Enemy, Shamar 90 8d6 lightning attack, fills 25 - -- 20 Lawful, keeps his hexes in a line away from the word, deals fairly giant, magic save to 1/2 damage, 15 Severe claustrophobia delay is Mso -6 to use the attack 15 Loves magic and lore 6 Sword and axe - -- 15 Rep: grouchy do-gooder 19 +38 to hit - -- 20 Sworn to the lora 18 +6 Asp - -- 20 3d6/rnd from being 10 Magic skill 1 67 buried 5 Literate 3 28 0 xp 10 Eagle vision - -- 350 Base 5 Starlight vision - -- --- 5 Blacksmith 4 92 550 Asp Dam Len Brk 5 Work mithril 3 78 Fist -3 9d6+1 7 n/a 3 Yodel 3 80 Kick -5 9d6+3 10 n/a 7 Ambidexterity 5 85 5 Control sleep 4 91 17 First aid 7 133 --- 272+278=550
A warrior on the side of law. See the second following page for his weapons. Sixteen feet tall, muscular, blond, with serious armor and weapons.
Edge Point Impact Fire Magic Necro
01-06 Top of Head 19 19 28 28 24 13
07-14 Side of Head 19 19 28 28 24 13
15-20 Face 15 13 25 27 19 11
21-24 Neck 20 21 30 30 27 18
25-30 Collar 15 19 26 28 22 17
31-46 Chest 11 12 23 27 16 15
47-48 Solar Plexus 11 12 23 27 16 15
49-61 Stomach 11 12 23 27 16 15
62-66 Hips 14 16 26 30 21 19
67-68 Crotch 11 12 23 27 16 15
69-73 Upper Arm 11 12 23 27 16 15
74-75 Elbow 18 17 28 30 24 17
76-79 Lower Arm 15 13 25 27 19 11
80-81 Wrist 11 12 23 27 16 15
82-83 Hand 11 12 23 27 16 15
84-85 Fingers 11 12 23 27 16 15
86-91 Upper Leg 11 12 23 27 16 15
92-93 Knee 11 12 23 27 16 15
94-96 Shins 18 17 28 30 24 17
97-98 Ankles 11 12 23 27 16 15
99-00 Feet 11 12 23 27 16 15
-----------------------------------------------------------------
Average: 16 17 26 28 22 15
Penalty: 5
Encumberance: 119
Mithril Plate Great Helm 2400.00
Mithril Chain Hood 1200.00
Dragon Leather Gorget 80.00
Dragon Leather Shirt 980.00
Mithril Plate Elbow Gaurd 200.00
Dragon Leather Pants 360.00
Mithril Plate Bracers 400.00
Dragon Leather Gloves 120.00
Mithril Plate Shins 300.00
Dragon Leather Boots 80.00
-------
Total 6120.00
Meteor Sword.
Spells
: Rune of Accuracy, Rune of Protection, Direct Lightning
Type
: Runic+Permanent.
Mana
: 32.
Intrinsic Save
: 160.
Activation Points
: 32.
Complexity
: 6.
Source of Complexity
: permanent item.
Action Diagram
: work when held.
Description
:
This sword was made for a sky giant by a collaboration of good wizards. Fixed in its hilt and supplying its activation points is an orange mana stone with 32 mana in it. The stone has been activated by an earth elementalist and so grants 6" of flying movement. The sword it +25 to hit, grants +20 physical elusiveness to the swords wielder, and permits the wielder to direct lightning bolts within 400" by making a stress save at +50, -3 per die of damage, -10 per bolt already directed in the current round. The wielder uses their spell to hit to target these deflected bolts.
| Asp | Dam | Brk | Len | To Hit | |
| Two hand sword | -7 | 5d6+1 | 47 | 12 | +25 |
Ax Extraordinary
Spells
: Harden metal, returning weapon(metal alchemistry).
Type
: runic.
Mana
: 18.
Intrinsic Save
: 90.
Activation Points
: 18.
Complexity
: 0.
Source of Complexity
: none, runic item.
Action Diagram
: none.
Description
:
This ax has a steeleye mana stone set at the join of its haft and blade that supplies the mana for the runes that permit the metal alchemistry to work. The ax is forged of mithril, hardened, and has the returning weapon property. It may be flung using to hit with a -1/1" modifier and returning to its owner the following round. The version below is the biggest possible ax, a two handed weapon.
| Asp | Dam | Brk | Len | |
| Huge Ax | -6 | 5d6+1 | 47 | 9 |