PNM Files
These are some examples of PNM files. "PNM" stands for "Portable Any
Map" and is intended to cover all six variations of Jef Poskanzer's
portable bit/gray/pixel maps, (PBM, PGM, and PPM) whether ASCII or binary.
PNM files are:
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ASCII (P1, P2, P3) or binary (P4, P5, P6)
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B/W (P1 or P4), Gray (P2 or P5), or Color (P3 or P6)
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2D
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No compression
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1 image
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Reference:
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Programs to view a PNM file include:
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The AVS module read_any_image can read a PNM file.
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XV
Programs to convert a PNM file to another format:
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GIMP can read a PNM file
and write out a copy in a variety of formats.
Programs to convert a file to PNM format:
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GIMP can read a file in a
variety of formats, and write it out as a PNM file.
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pstopnm converts a PS (PostScript) file to PNM form.
Files you may copy (Careful! These are binary files):
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BIRCH.PNM, a texture, type P6 (binary pixels);
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CATHEDRAL.PNM, stained glass, type P6 (binary pixels);
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CHECKERS.PNM, a checkered texture, type P6 (binary pixels);
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COTTON.PNM, a cotton texture, type P6 (binary pixels);
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FISH_TILE.PNM, a texture, type P6 (binary pixels);
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GARNET.PNM, a texture, type P6 (binary pixels);
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GRAVITY_01.PNM, a black hole boundary, type P6 (binary pixels);
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GRAVITY_02.PNM, a black hole boundary, type P6 (binary pixels);
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GRAVITY_03.PNM, a black hole boundary, type P6 (binary pixels);
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GRAVITY_04.PNM, a black hole boundary, type P6 (binary pixels);
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GRAVITY_05.PNM, a black hole boundary, type P6 (binary pixels);
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GRAVITY_06.PNM, a black hole boundary, type P6 (binary pixels);
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GRAVITY_07.PNM, a black hole boundary, type P6 (binary pixels);
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OAK.PNM, a texture, type P6 (binary pixels);
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QUILT.PNM, a texture, type P6 (binary pixels);
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Last revised on 24 May 2001.